Update 7.23 has altered the Dota two metagame in some significant ways, such as making it easier than ever to take charge of a match in the first phases and remain in control before the game ends.
And based on datdota, over 40 percent of games finish prior to the 30-minute mark.
More than 231 matches, largely comprising qualifying games leading in the DreamLeague Season 13 big qualifiers, 7.23 comes with a mean match length of 33 minutes. That’s down in the 37-minute ordinary from the initial fourteen days of 7.22 and continues a tendency for Valve seeking to keep this sub-40-minute sweet place for every match.
It’s quite possible that the game time will spike marginally following the qualifiers are teams and over really have enough time to tweak their hero pools using all the new changes the upgrade has included. This 40 percent total equates to approximately 103 of those 231 matches end before or at 30 minutes.
That’s also the point where based players and rosters prey on fresh piles, which typically lead to rapid routs.
And as the competitive rosters begin to match each other at the closed qualifiers, there’ll be 40 to 50-minute matches since both sides have mastered their craft and will perform in the maximum level, despite not understanding each the changes.
Up to this stage, there’ve only been eight matches which have lasted 60 minutes or more, with over half of them happening in the previous two days, which shows the tendency moving marginally.
That game lasted 1:08:27 and watched Spirit divide the series against a few of the strongest groups in the CIS area.
That capped a string where Chaos won both matches in under 20 minutes each.
There continue to be marginally over seven times before the patch strikes the mark, so we might need to wait and see where the information settles after that period and Important qualifiers are finished.